This is a dialogue system for a project I am developing. In the demo you can interact with the two characters to get one of three random dialogues. I made this project in under 30 minutes using the tools and scriptable objects I created for my dialogue system. This system is made to be scalable and will be incorporated into a quest system that I am also working on. 

In the screenshot you can see the interface for creating and editing dialogues. It is simple and easy to work with, but also allows the user control over every detail.

This system is the first step in my task list for a game I am working on. The next step is completing a modular quest system that incorporates this dialogue system. Then I will work on the turn based combat system and finally inventory, crafting, and gathering systems. The final game will be a Terraria and Pokemon inspired collectathon where the player collects weapons, materials, armor, pets, and accessories to slay monsters through turn based combat.

All artwork in this demo is from free asset packs

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